Prometheus von Cornsilk (kingnixon) wrote,
Prometheus von Cornsilk
kingnixon

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what my d&d character started at [we played a few times, so this is out of date]

Personal Information
Name: Vüülgor Player: Dan
Race: Human Gender: Male Height: 5'9" Weight: 140 lbs
Class: Necromancer Level: 4 Alignment: Chaotic Neutral
XP: 10,000 Next Level: 20,000
Ability Scores
Str: 11 Weight Allowance: 40 lbs Bend Bars/Lift Gates: 2%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 115 lbs Open Doors: 6
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 17 Max. Spell Level: 8th Max. Spells Per Level: 14 Illusion Immunity: None
Bonus Proficiencies: 6 Chance to Learn New Spell: 75%
Wis: 16 Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 13 Polymorph: 13
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 15 Spell: 12
Combat
Hit Points: 19
Base THAC0: 19
Melee THAC0: 19
Missile THAC0: 18
Armor
Natural armor class 10
Ring of Protection +2 magic adj. -2
DEX Defensive adj. -2
FINAL: 6
Weapon Proficiencies
Quarterstaff
Non-Weapon Proficiencies
Reading/Writing 18
Ancient History 16
Spellcraft 15
Religion 16
Swimming 12
Herbalism 15
Native Languages
Regional
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Quarterstaff 19 1 4 1d6 1d6 B L
Dagger 20 20 1 2 1d4 1d3 P S 2 4 6
Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Flint and steel
      • Torch x3
      • Wineskin
    • Belt pouch, large
    • Dagger x3
    • Philter of Glibness
    • Potion of Undead Control (Skeletons)
    • Potion of Undead Control (Zombies)
    • Spellbook
      • Enlarge (5)
      • Chill Touch (5)
      • Detect Magic (3)
      • Detect Undead (1)
      • Magic Missile (4)
      • Read Magic (5)
      • Protection From Evil (1)
      • Armor (4)
      • Spectral Hand (4)
      • Summon Swarm (4)
      • Whispering Wind (6)
      • Continual Darkness (2)
      • Displace Self (2)
      • Flaming Sphere (6)
      • Know Alignment (2)
      • Locate Object (6)
      • Melf's Acid Arrow (4)
      • Conjure Spell Component (6)
  • Items Readied
    • Quarterstaff
  • Items Worn
    • Baladrana
    • Baldric, bandoleer(leather)
    • Belt
    • Boots, riding
    • Braies
    • Buckle, common
    • Cap, hat
    • Chainse, chemise
    • Common robe
    • Drawers
    • Gamash
    • Gloves
    • Ring of Protection +2
  • Spending Money
    • * Copper Pieces x7
    • * Gold Pieces x20
    • * Silver Pieces x6
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Necromancer 4 3
Spells Known
Spell Time Range Area of Effect Components
1st Level
Armor 1 rd Touch 1 creature V, S, M
Chill Touch 1 0 The caster V, S
Conjure Spell Component 1 1 mile/lvl 3 components/lvl V, S
Detect Magic 1 0 10 x 60 ft V, S
Detect Undead 1 rd 0 60 ft + 10 ft/lvl V, S, M
Enlarge 1 5 yds/lvl 1 creature or object V, S, M
Erase 1 30 yds 1 scroll or 2 pages V, S, M
Magic Missile 1 60 yds + 10 yds/lvl 1-5 targets V, S
Protection From Evil 1 Touch Creature touched V, S, M
Read Magic 1 rd 0 Special V, S, M
2nd Level
Continual Darkness 2 60 yds. 60-ft. radius V, S
Displace Self 2 0 The caster V, M
Flaming Sphere 2 10 yds 3-ft radius V, S, M
Know Alignment 1 rd 10 yds 1 creature or object per 2 rds V, S
Locate Object 2 0 20 yds/lvl V, S, M
Melf's Acid Arrow 2 180 yds 1 target V, S, M
Spectral Hand 2 30 yds + 5 yds/lvl 1 opponent V, S
Summon Swarm 2 60 yds 10-ft cube V, S, M
Whispering Wind 2 1 mile/lvl 2-ft radius V, S

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 11/12/07 18:31:15

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  • 15 comments

  • stunemployment

    i went to the herald building today to drop off some stuff and get some stuff. while i was there, i discovered that lisa my boss quit and moved to…

  • (no subject)

    through a string of miscommunications and fuckups - some my fault, some not - i just came a hairsbreadth from losing my route, and i had to call lisa…

  • VOLCANOS HERE I COME

    value village had a contest, wherein one was to write of one's best story of being an employee of said fictional village[1]. lauri bullshitted…